Ultra violent games are ‘no threat’

The British Board of Film Classification isn’t the first place that gamers expect to find research on video games and the reasons that people play them, but the BBFC has just released such a report as part of its attempt to better understand the attitudes of gamers and those who don’t play them. The BBFC’s even-handed report also delves into the question of game violence, but always with an eye to understanding rather than judgment. Their findings? Despite some parental fears, gamers consistently understand the distinction between the real-world and an onscreen fantasy, and don’t confuse the two.

Ultra violent games are ‘no threat’
Research into violent computer games finds players convinced they know difference between screen brutality and real-life. The research found young boys report that they become addicted to games that they will play from the moment they wake. But gamers told researchers that they rejected the suggestion that playing games makes them violent in real-life or desensitises them to the impact of real scenes of violence.
http://technology.timesonline.co.uk/tol/news/tech_and_web/gadgets_and_gaming/article1668540.ece

For another story see ARS Technica the BBFC report see http://www.bbfc.co.uk/downloads/pub/Policy%20and%20Research/BBFC%20Video%20Games%20Report.pdf

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